Question time: Final Fantasy IXs 15th anniversary

Final Fantasy IX is an important game in Square Enix’ history. It was the last of its era of PS1 FF games, but it was a celebration not of its most recent peers, but of the first six FFs. It’s a classic story in a colorful world with gameplay that manages to be engaging without being overly-intricate.

Well, FFFIX turned fifteen years old this month. The game originally released in Japan on the 7th of July in the year 2000. For the 56th episode of SLink FM, we’re saying happy birthday. We’ll discuss our favorite moments and characters from the game and discuss it’s place in the tapestry of Final Fantasy.

Please, take this week to send us your questions and share your own memories of Zidane, Garnet, and co.

Episode 55: “…”

Some say that words are very unnecessary, as they can only do harm. However in the case of an RPG, that’s clearly not always the case. In this Episode we discuss silent protagonists and compare/contrast them with voiced protagonists. Silent protagonists offer the ability to let the player self insert, while voice protagonists are actually fleshed out characters. We discuss the strengths and weaknesses of both, as well as which we prefer overall.  Hope you all enjoy it!

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Thanks to Serah for the title card.

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All music from the Podcast provided by composer Alex Roe, check out his work here:

We’re available on the itunes store, just search “S.Link FM” and subscribe! Also you’d be doing us a big favor if you gave us a review on itunes.

Question time: Silent protagonists vs. voiced protagonists

The mechanics of an RPG may wildly vary from title to title, but they share a common ground in that the genre is generally known for telling great stories. How the stories are told however also varies just as much as the mechanics.

For the next episode, we want to talk about silent protagonists and contrast them with voiced protagonists. Which immerses us more, and which is better for telling a story. A small example would be between how Final Fantasy IX tells its story versus Mass Effect. Final Fantasy IX has an excellent script that sort of goes above and beyond to convey it’s tone to the player. We don’t know what Zidane sounds like, but he has such a clearly defined voice anyway. On the other hand, a game with acting has nuance on it’s side. You have conversations with Garrus in Mass Effect and you never really get terribly lengthy answers, but you can understand where he’s coming from really well because of tone. A character like Legion might not work without the voice work because his style of speaking is so stilted. You would see him as just a robot to start and that might never change, but of course the whole thing with Legion is he’s more than that.

So if you want to add to the conversation or ask a question, place do so in the comments below!

Episode 54: A Podcast Reborn

When you’re taking part in a passion project like S.Link FM, there comes a time where you have to either change things up, or lay it to rest. In the case of this podcast, we’re doing the former. Yes you may have seen this coming, but it’s official now: S.Link FM is switching from solely a Persona podcast to a more all encompassing RPG show.

Let’s be clear about this though: We still love Persona, the show wouldn’t have gone on two years if we didn’t. However after 50+ episodes, it’s getting a little difficult to come up with new topics that are entirely Persona-focused. We love a ton of RPG franchises from Final Fantasy to Mass Effect, and to keep things fresh(and fun) we decided to make this change.

So hopefully you’ll stick with us as we change things up. Listen to the latest episode below to hear the team’s thoughts more fully.

Download Link (Right click + save as)

Thanks to Serah for the title card.

All music from the Podcast provided by composer Alex Roe, check out his work here:

We’re available on the itunes store, just search “S.Link FM” and subscribe! Also you’d be doing us a big favor if you gave us a review on itunes.